| Healers' Guild
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Leaders: Iorwerth Crestwood
Admin: Julie
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| Description
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Whether ministering to the ill or patching up the endless injuries great and small found that end up at their doors, healers fill a vital role in the empire. Ranging from the most basically trained to the healers of the Imperial family, they can be found across Gateway tending to every level of society.
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| Membership Requirements
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The most prestigious and extensive education is to be found among the colleges on Draught, particularly the College of Healing in the barony of Amphorae established in 418 A.G. While most villages on the isles have at least someone capable of patching up basic injuries, the healers of Amphorae study in advanced techniques and skills that prepare them for dealing with the most serious and severe of injuries.
Informal education can be found through the empire, usually in more remote areas where information is passed down through generations. These people are not considered healers, however, and will find it hard to gain official employment without the endorsement of the Healers Guild. Every Guardian Legionnaire should know how to apply field dressing and many Fielders have experience in treating minor ailments as well as delivering babies. Gateway University offers instruction and formal education for those who are accepted in the exclusive program and are able to pay for the tuition.
All healers, be they trained on Draught or Gateway, must swear an oath to the Healer's Guild and Draught. This is not the same as swearing fealty to the Isle, but the agreement that they will do nothing against the Isle or the Guild, lest they find them self expelled from the guild. Anyone cast out of the Guild would be refused any further training in future discoveries and find it extremely difficult to gain legitimate employment without the Guild backing (think medical license.)
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| Hierarchy
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There is one Imperial Healer, but this position is appointed rather than inherently earned through time. Ranks within the guild are based primarily on age
- Beginners are those within years 1-4 of training, usually beginning at 12 to 14
- Apprentice are those within years 5-10 of training, usually beginning at 16 to 18
- Journeyman are those within years 11-20 years of training, usually beginning at 23 to 25
- Master is someone who has had completed at least 20 years of training, achieved 33 to 35 at the earliest
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| Grid Relations
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Most on-grid healers are at least loosely attached to the infirmary in the castle. However, often they will register there and be iterant enough to aid in the village at need, or tend a noble within the noble's room. Healers are oft considered neutral entities in any combat, and when functioning as one and wearing a healer's tabard (Imperial blue with a white cross on the back and front) are generally offered protection or aid at need.
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| Significant IC History
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418 AG. College of Healing established in Amphorae.
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| Members
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| The member pages of this faction are located here.
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| Resources
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Recovery Times Infirmary Patient Listings
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